eCk PS3 Gamer

Hey you browsing the forum!

Our clan is called eLiTe CoVeRt kiLLaZ and the clan tag is eCk.

We are a friendly bunch of dedicated ps3 gamers of all ages from all over the world.

The founders of eCk are myself GuNKa from the UK and KingKenny76 from Ireland. We are always on the lookout for members for our clan. We are currently playing KillZone 3 with regular tournaments held each week. Our clan also play anything where you have to shoot or blow stuff up. If this sounds like a clan you would consider joining please register on our website. We look forward to hearing from you.

We welcome all other clans to join our forum to and we are soon creating a Worldwide clan page with information and links to other clans.



 
HomeFAQRegisterLog in
eCk Sponsors
Latest topics
» DiabloMu SEASON 6 OPENED!!!
by GuNka Mon May 09, 2011 11:34 am

» MuAddicted
by GuNka Mon May 09, 2011 11:28 am

» PSN Playstation network could be down for weeks
by GuNka Sun Apr 24, 2011 4:58 am

» Mobile Chat *****
by GuNka Mon Apr 04, 2011 9:06 am

» wat up from vegas
by GuNka Fri Mar 25, 2011 3:47 am

» Killzone 3 Ribbons | How to get Killzone 3 Ribbons Multiplayer
by GuNka Sun Mar 13, 2011 4:46 am

» Killzone 3 Multiplayer Guide with Video
by GuNka Sun Mar 13, 2011 3:03 am

» Killzone 3 full list of Weapons and Unlocks
by GuNka Sun Mar 13, 2011 1:58 am

» Killzone 3 no witnesses trophy walkthorugh
by GuNka Sun Mar 13, 2011 1:55 am

» Killzone 3 Multiplayer Movie
by GuNka Thu Mar 03, 2011 5:25 pm

Keywords
Top posters
soul_eater93
 
GuNka
 
subster786
 
kingkenny76
 
sOs-Vlan
 
sOs-Kil
 
Xanderth
 
bLuE-_-FuSiOn
 
tus93
 
the_jackal___
 

Share | 
 

 Joystiq review: Flower (PSN)

View previous topic View next topic Go down 
AuthorMessage
kingkenny76
eCk Team Leader
eCk Team Leader
avatar

Posts : 546
eCk Respect : 100570
Location : Dublin

PostSubject: Joystiq review: Flower (PSN)   Mon Feb 09, 2009 8:19 am

Quote :
There are a number of challenges a reviewer faces when writing a Flower review. It would be much easier to say "please buy it," but that would be unfair to the reader that demands to know why. The simplicity of Flower's gameplay is already well-documented: tilt the controller and collect flower petals. In regards to the mechanics, there really is nothing more to say that hasn't been said before.

It's tempting to explain the surprises the game hides in its second half. No footage or screenshots of the game's latter half can be found online, and for good reason. The revelations of the second half of the game are so startling that to know anything about them would ruin the game's impact. (Think of Rez's endgame transformation, and you'll have a good idea as to what Flower becomes.)

Perhaps my reluctance to reveal anything about the game's progression reveals that, in spite of its rather unconventional appearance, Flower ultimately follows a very standard blueprint for storytelling and game design. There is a greater "good" and a greater "evil" -- and the conflict that arises between the two becomes the driving force of a rollercoaster of emotions.
Gallery: Flower


At E3, thatgamecompany's Jenova Chen explained Flower as an experiment to evoke emotions that games rarely, if ever, touch. Serenity moves to excitement to intrigue. It's unsurprising that a game named Flower can evoke such feelings of relaxation. However, later levels introduce new gameplay mechanics and artistic elements to drastically change the mood. The second level is incredibly empowering, giving players control over color in the world. The third level introduces wind, forcing players to rush at incredible speeds. When players go down a rocky canyon, the feeling of serenity is long gone, replaced with something much more thrilling.

Flower becomes even more daring, delving into the feelings of powerlessness, fear, and ultimately, triumph. The gameplay evolves into something more than simply collecting flowers. Somehow, Flower is able to perfectly mesh the "story" and the gameplay into a completely inseparable whole. This is certainly an experience that could not be recreated in any other traditional storytelling medium.

Those that believe Flower to be nothing more than casual junk will be doing a great disservice to themselves. There is a "point" to the experience, and it ultimately is a "game." Casual and hardcore gamers will find different things to appreciate about Flower -- and no matter what your gaming taste, Flower will tug at your soul. That is, provided you have one.

_________________
Back to top Go down
View user profile
 
Joystiq review: Flower (PSN)
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Codex: Orks review from Dakka Dakka
» Outfits that will match from your flower from the Blossom Bunny
» Quick War of the Ring Review
» Madcat MC2 Racing Wheel short rambling halfarsed review
» Dark Eldar tactica.. Total codex review

Permissions in this forum:You cannot reply to topics in this forum
eCk PS3 Gamer  :: Ps3 Games :: PSN Games-
Jump to: